Proceedings of the 23rd International Conference on Digital Audio Effects (DAFx 2020) Vol.1
Vienna, Austria, September 2020-21
These Proceedings contain the accepted papers from the first call for papers in 2020
Some of these works have been virtually presented at the eDAFx2020, September 9-11, 2020
The in-person presentation is postponed until DAFx2020 in 21, September 7-11, 2021
DAFx 2020 is being organised by a team of researchers from the following Institutions in Vienna:
- mdw, University of Music and Performing Arts
- Acoustic Research Institute of the Austrian Academy of Science
- Numerical Harmonic Analysis Group, University of Vienna
Local Organising Committee
- Gianpaolo Evangelista (mdw), chair
- Peter Balazs (ARI)
- Monika Dörfler (NuHaG)
- Nicki Holighaus (ARI)
- Adrián Artacho Bueno (mdw)
- Tommsch Mejstrik (Vienna University)
- Konstantin Ulitsch (ARI)
- Piotr Majdak (ARI)
Website address: https://dafx2020.mdw.ac.at
Proceedings as a single pdf
Session 1: Spatial Audio and Artificial Reverberation I
Room Impulse Response Estimation Using Signed Distance Functions
Patrik Lechner
An Acoustic Paintbrush Method for Simulated Spatial Room Impulse Responses
Otto Puomio, Tapani Pihlajakuja and Tapio Lokki
Flexible Real-Time Reverberation Synthesis with Accurate Parameter Control
Karolina Prawda, Silvin Willemsen, Stefania Serafin and Vesa Välimäki
Blind Arbitrary Reverb Matching
Andy Sarroff and Roth Michaels
Evaluation of a Stochastic Reverberation Model Based on the Source Image Principle
Achille Aknin, Théophile Dupré and Roland Badeau
Numerical Calculation of Modal Spring Reverb Parameters
Maarten van Walstijn
Optimization of Convolution Reverberation
Sadjad Siddiq
Session 2: Virtual Analog
Taming the Red Llama—Modeling a CMOS-Based Overdrive Circuit
Lasse Köper and Martin Holters
Antiderivative Antialiasing in Nonlinear Wave Digital Filters
Davide Albertini, Alberto Bernardini and Augusto Sarti
Moog Ladder Filter Generalizations Based on State Variable Filters
Kurt James Werner and Russell McClellan
Fully-Implicit Algebro-Differential Parametrization of Circuits
Rémy Müller and Thomas Hélie
Session 3: Audio Processing and Effects
Virtual Bass System With Fuzzy Separation of Tones and Transients
Eloi Moliner, Jussi Rämö and Vesa Välimäki
Stable Structures for Nonlinear Biquad Filters
Jatin Chowdhury
Optimization of cascaded parametric peak and shelving filters with backpropagation algorithm
Purbaditya Bhattacharya, Patrick Nowak and Udo Zölzer
Bistable Digital Audio Effect
Alexander Ramirez, Vikas Tokala, Antonin Novak, Frederic Ablitzer and Manuel Melon
Flexible Framework for Audio Restoration
Ondřej Mokrý, Pavel Rajmic and Pavel Záviška
GPGPU Patterns for Serial and Parallel Audio Effects
Travis Skare
Session 4: Synthesis
Practical Linear and Exponential Frequency Modulation for Digital Music Synthesis
Kasper Nielsen
Water Bottle Synthesis with Modal Signal Processing
Jatin Chowdhury, Elliot K. Canfield-Dafilou and Mark Rau
Audio Morphing Using Matrix Decomposition and Optimal Transport
Gerard Roma, Owen Green and Pierre Alexandre Tremblay
Advanced Fourier Decomposition for Realistic Drum Synthesis
Tim Kirby and Mark Sandler
Efficient Snare-Drum Model for Acoustic Interfaces with Piezoelectric Sensors
Philipp Schmalfuß, Max Neupert and Björn Kessler
Adversarial Synthesis of Drum Sounds
Jake Drysdale, Maciek Tomczak and Jason Hockman
Complementary N-gon Waves and Shuffled Samples Noise
Dominik Chapman
Accelerating Matching Pursuit for Multiple Time-Frequency Dictionaries
Zdeněk Průša, Nicki Holighaus and Peter Balazs
Session 5: Physical Modeling
A String in a Room: Mixed-Dimensional Transfer Function Models for Sound Synthesis
Maximilian Schäfer, Rudolf Rabenstein and Sebastian J. Schlecht
A Finite Difference Model for Articulated Slide-String Simulation
Abhiram Bhanuprakash, Maarten van Walstijn and Paul Stapleton
A Power-Balanced Dynamic Model of Ferromagnetic Coils
Judy Najnudel, Thomas Hélie, Rémy Müller and David Roze
Session 6: Spatial Audio and Artificial Reverberation II
FDNTB: The Feedback Delay Network Toolbox
Sebastian J. Schlecht
Velvet-Noise Feedback Delay Network
Jon Fagerström, Benoit Alary, Sebastian J. Schlecht and Vesa Välimäki
Fade-In Control for Feedback Delay Networks
Nils Meyer-Kahlen, Sebastian J. Schlecht and Tapio Lokki
Delay Network Architectures for Room and Coupled Space Modeling
Orchisama Das, Jonathan Abel and Elliot K. Canfield-Dafilou
Energy-Preserving Time-Varying Schroeder Allpass Filters
Kurt James Werner
Perceptual Evaluation of Mitigation Approaches of Impairments Due to Spatial Undersampling in Binaural Rendering of Spherical Microphone Array Data: Dry Acoustic Environments
Tim Lübeck, Hannes Helmholz, Johannes Mathias Arend, Christoph Pörschmann and Jens Ahrens
Interaural Cues Cartography: Localization Cues Repartition for Three Spatialization Methods
Eric Méaux and Sylvain Marchand
Session 7: Machine Learning and Analysis
Neural Parametric Equalizer Matching Using Differentiable Biquads
Shahan Nercessian
Relative Music Loudness Estimation Using Temporal Convolutional Networks and a CNN Feature Extraction Front-End
Blai Meléndez-Catalán, Emilio Molina and Emilia Gómez
Neural Modelling of Time-Varying Effects
Alec Wright and Vesa Välimäki
Onset-Informed Source Separation Using Non-Negative Matrix Factorization with Binary Masks
Yuta Kusaka, Katsutoshi Itoyama, Kenji Nishida and Kazuhiro Nakadai
Differentiable IIR Filters for Machine Learning Applications
Boris Kuznetsov, Julian Parker and Fabian Esqueda
TIV.lib: An Open-Source Library for the Tonal Description of Musical Audio
António Ramires, Gilberto Bernardes, Matthew E. P. Davies and Xavier Serra
Recognizing Guitar Effects and Their Parameter Settings
Henrik Jürgens, Reemt Hinrichs and Jörn Ostermann
Diet Deep Generative Audio Models with Structured Lottery
Philippe Esling, Ninon Devis, Adrien Bitton, Antoine Caillon, Axel Chemla-Romeu-Santos and Constance Douwes